Law Dog

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Name: Law Dog

Race: Human

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6

Skills: Fighting d6, Guts d6, Notice d6, Riding d6, Shooting d8, Stealth d4, Streetwise d6, Survival d4

Pace: 6, Parry: 5, Toughness: 5, Charisma: 0, Grit: 1

Gear: Unarmed Strike d6 (Str), Colt Peacemaker d8 (2d6+1, 12/24/48), Colt Peacemaker d8 (2d6+1, 12/24/48), Brass Knuckles d6 (Str+d4), Boots, Clothing (Normal), Quick-Draw Holster, Stetson

Hindrances: •Cautious: Plot things out in detail before any action

•Code of Honor: Honor is key; Keeps word, won't abuse/kill prisoners, etc.

•Doubting Thomas: Rationalizes all weird or supernatural events

Edges: •Danger Sense: Notice roll at -2 to sense an imminent surprise

•Knack: Born on Christmas: See text.

•Quick: Redraw initiative cards of 5 or lower

•Quick Draw: Ignore -2 penalty to attack after drawing; +2 on draw