Grifter

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Name: Grifter

Race: Human

Attributes: Agility d6, Smarts d8, Spirit d8, Strength d4, Vigor d6

Skills: Fighting d4, Gambling d6, Guts d8, Lockpicking d4, Notice d6+2, Persuasion d8+2, Shooting d6, Streetwise d8+2

Pace: 6, Parry: 4, Toughness: 5, Charisma: 2, Grit: 1

Gear: Derringer d6 (2d6, 5/10/20), Unarmed Strike d4 (Str)

Hindrances: •Ailin' (minor): -1 Vigor to resist fatigue, poison, etc.

•Overconfident: Believes he can do anything; Accepts all challenges

•Pacifist (minor): Despises violence; Will only fight to defend self

•Alertness: Very perceptive; +2 Notice

Edges: •Charismatic: +2 Charisma

•Snakeoil Salesman: +2 to Persuasion and Streetwise rolls; Persuasion test of wills.

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