Indian Shaman

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Name: Indian Shaman

Race: Human

Attributes: Agility d4, Smarts d6, Spirit d8, Strength d4, Vigor d8

Skills: Fighting d4, Healing d6, Notice d4, Riding d6, Survival d4, Throwing d6, Tracking d4, Tribal Medicine (Arcane) d8

Pace: 6, Parry: 4, Toughness: 6, Charisma: 0, Grit: 1

Gear: Unarmed Strike d4 (Str), Axe, Throwing d6 (Str+d6, 3/6/12), Tomahawk d4 (Str+d6), Tomahawk d4 (Str+d6)

Hindrances: •All Thumbs: -2 Repair; Break devices on skill die roll of 1

•Illiterate: Cannot read, write, or do math

•Old Ways Oath: You forego modern technology.

•Shamanism: Gain the Magic arcane background

Edges: •Beast Master: Animals won't attack first; Gains animal companion

•Brave: +2 to Fear tests

•Elan: Spend a Benny for +2 on a Trait roll

Arcane Powers:

•Armor: Confers 2 or 4 points of Armor

•Confusion: Target must make a Smarts roll at -2 or be Shaken, -4 on a Raise, up to 5 targets if points spent

•Entangle: Restrained target suffers -2 Pace and skills linked to Agi and Str; Break free with Str or Agi; Single target costs 2 points, Medium Burst Template costs 4

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